How to become an iPhone developer in 5 steps without learning Objective-C

By June 13, 2009November 24th, 2014Mobile
  1. Buy a Mac
    You’ll need one with an Intel-based processor, running the Leopard version of MacOS X. It doesn’t have to be a top of the range model, though.
  2. Sign-up as an official developer
    If you plan on releasing your masterpiece at any point, you’ll need to sign up with the iPhone Developer Program. The Standard cost is $99, and it involves agreeing to Apple’s terms and conditions, and signing and returning the contract. Even if you’re nowhere near completing the project, you’ll need to sign up in order to test your code on an actual iPhone rather than an onscreen emulator. Once you’re on the Developer Program you’re sent a certficate, which allows you to pair up with an iPhone device.
  3. Download the SDK (software development kit)
    Apple provides the free SDK for iPhone development from their Developer site and this includes everything you need to get going, including the development environment Xcode, the iPhone Simulator for testing, performance analysers, interface builders and the full documentation reference library.
  4. Choose an iPhone Web developer Frameworks
    If you’re a web developer who wants to build mobile applications in HTML and JavaScript (Like I do) while still taking advantage of the core features in the iPhone, Android and Blackberry SDKs, PhoneGap is for you. PhoneGap framework includes a complete Xcode Sample application to get you right on track!
  5. Submit your app to Apple

Usefull Links

  1. iPhoneWebDev
  2. Open source libraries for IPhone Development
  3. jQTouch: A jQuery plugin with native animations, auto list navigation, and default application styles for Mobile WebKit browsers like iPhone, G1, and Pre.

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